Black Ops 6 Dev Comments on Whether Omnimovement Could Be in Future Call of Duty Games

  • The new omnimovement mechanic in Call of Duty: Black Ops 6 is now largely enjoyed by players despite being divisive at launch.
  • Treyarch’s Associate Creative Director believes in the long-term potential of omnimovement in the Black Ops series.
  • Future Call of Duty titles, especially those by Treyarch, are likely to keep omnimovement and introduce new innovative features like the Body Shield move.

The development team for Call of Duty: Black Ops 6 has recently commented on what the future holds for its newly-implemented omnimovement mobility mechanic. The new movement system—which allows players to execute movements like sprinting, sliding, and diving in any direction—seems to now be largely enjoyed by players after being considered divisive at launch. With players having had the time to get used to the new type of movement, many are wondering if the feature will remain in installments after Call of Duty: Black Ops 6.

Call of Duty: Black Ops 6 launched on October 25, making it the 21st overall installment of the long-running shooter series. While many of the hallmarks that define the Call of Duty series’ gameplay experience remain largely intact, the introduction of omnimovement has marked a significant change in how players approach combat. Associate Director of Design Matt Scronce recently elaborated on the reasoning behind Call of Duty: Black Ops 6‘s movement decisions, with another Associate Director chiming in on whether those decisions are here to stay.

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While some great additions have come to Call of Duty: Black Ops 6 Zombies thanks to Season 1 Reloaded, one very controversial change has been noticed.

In a recent interview with Dexerto, Treyarch’s Associate Creative Director Miles Leslie spoke about the new movement system, and if it will be a staple for the series going forward. While a definitive answer wasn’t given, Leslie has had faith in the use of omnimovement since the conceptual phase, as the development team has “truly believed in its potential,” at least with Treyarch and the Black Ops series it’s always developed. Explaining how “inspiring” it’s been to see players make high-level plays utilizing the mechanic, Leslie went on to state that “we haven’t seen the limits of its potential yet.”

Call of Duty: Black Ops 6 Has More Than Just Omnimovement

Based on the interview, it seems more likely than not that future Call of Duty titles will keep omnimovement, or at least ones that Treyarch has a hand in developing, considering the series tends to rotate developers for its annual releases. However, it isn’t the only new feature that’s been introduced to players. Call of Duty: Black Ops 6 introduces the Body Shield move, which allows players to take an enemy as a hostage, utilizing them as a human shield while still able to fire. While arguably less impactful than omnimovement, the tactical move demonstrates the franchise’s ability to innovate.

In addition to discussing the potential permanence of omnimovement, Miles Leslie also spoke about bringing back old content, with the Call of Duty: Black Ops 6 dev teasing more classic map remasters. Already bringing back Hacienda from Black Ops 4, more classic maps are poised to return, with Leslie giving the promising statement that “no previous Black Ops title is off the table” for being considered for a remaster. However, they did say the studio is focused on creating “original designs” for most of Call of Duty: Black Ops 6‘s post-launch maps.

Gamers who have yet to try out the latest Call of Duty and all of its new features can do so risk-free for a limited time, as there is currently a free trial for Call of Duty: Black Ops 6, allowing players to access the game’s Multiplayer and Zombies modes.

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